Many new games in the marketplace (and even those not profiting off the market.. I.E. Allods) has introduced "Addons" Which is user made, or even official made editions to download for the game you are playing. This enhances MANY things in the game. For example: Maybe the User Interface throws people off of the game and maybe people do not want to play the game because the UI is just WAY too big for their liking.. This is where they could download an addon. There are many sites out there that host such addons.. www.curse.com is a great addon hosting website.
Thoughts? Ideas? Questions?
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Class: Bard OR Cleric
# 2
06-03-2010, 02:21 AM
I don't think addons will ever be implanted to any PWE title.
While in some games it is useful, I personally would not use any of them because they are not PWE created content and there is no way for PWE to test, monitor and approve the type of codes and content used to create these addons, which might lead to incompatibility issues which are in no way PWE's fault but regardless of this the blame will be put on them.
If you can't test, monitor and approve the hundreds of user created content for the game, issues are bound to happen (especially for a F2P game).
Not to mention that according to PWE tinkring and changing game files is prohibit. I believe this also includes addons, but I might be wrong.
Not saying your idea is bad (it isn't), but this is what I would assume PWE's stand on this is.
P.S.
Heck, I've seen people post on other PWE forums about the simplest of issues such as DCing from a game (instead of sending a support ticket like they should, but thats a whole different thing
) when in most of the incidents the fault is on their Internet supplier. I hate to see the forums filled with the nonsense QQ of "My game doesn't work anymore because I used -this- Addon, Why PWE? Why are you doing this to me?".
While in some games it is useful, I personally would not use any of them because they are not PWE created content and there is no way for PWE to test, monitor and approve the type of codes and content used to create these addons, which might lead to incompatibility issues which are in no way PWE's fault but regardless of this the blame will be put on them.
If you can't test, monitor and approve the hundreds of user created content for the game, issues are bound to happen (especially for a F2P game).
Not to mention that according to PWE tinkring and changing game files is prohibit. I believe this also includes addons, but I might be wrong.
Not saying your idea is bad (it isn't), but this is what I would assume PWE's stand on this is.
P.S.
Heck, I've seen people post on other PWE forums about the simplest of issues such as DCing from a game (instead of sending a support ticket like they should, but thats a whole different thing
) when in most of the incidents the fault is on their Internet supplier. I hate to see the forums filled with the nonsense QQ of "My game doesn't work anymore because I used -this- Addon, Why PWE? Why are you doing this to me?".
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# 3
06-03-2010, 04:50 AM
Maybe in the future this will be something that PWE can reasonably handle appropriately, but at this time i don't think they are interested in what the "addon" world could offer them right now.
You have to understand that PWE in the western market is still technically in it's infancy, this year will be their 2nd consecutive invitation to the Electronic Entertainment Expo (E3), and although they are making reasonably strides in game development, they are still considered the under-dog compared to Blizzard, Bioware, NCsoft-NA, Sony, and Valve.
Addons are not important right now, it's trying to secure it's future in the western world as a formidable entity in a already super competitive gaming market.
You have to understand that PWE in the western market is still technically in it's infancy, this year will be their 2nd consecutive invitation to the Electronic Entertainment Expo (E3), and although they are making reasonably strides in game development, they are still considered the under-dog compared to Blizzard, Bioware, NCsoft-NA, Sony, and Valve.
Addons are not important right now, it's trying to secure it's future in the western world as a formidable entity in a already super competitive gaming market.
# 4
06-03-2010, 05:29 AM
neoyoshi: One way to secure its place is by adding an addon-support imo.
Putting together custom interfaces is alot of fun and very useful in many cases (okay so I'm basing my addon-experience on WoW now). And there's no harm in going blizz-style on this: Meaning as soon as someone have some kind of issue with DCing, lagg, whatever, you just spam your macro: "Please disable all your addons and delete your WTF folder!". People will learn to handle their addons.
chaoticshelly: Also ofcourse PWE have to make sure the addons can only change the interface and nothing else. If an addon gets incompatible it's up to the author to make it compatible again. This is nothing that PWE should worry about.
So that's not any issues if handled properly!
Before people say no to this, I have a couple of question for you: Do you know how much fun it is to set up your own uniqe UI through addons? Do you know how much more fun it is to play a MMO when you have your own custom interface that you're more comfortable with then anything else? If you can in all honestly answer yes to both of these questions then fine, go ahead and debate against addons if that's what you want.
Putting together custom interfaces is alot of fun and very useful in many cases (okay so I'm basing my addon-experience on WoW now). And there's no harm in going blizz-style on this: Meaning as soon as someone have some kind of issue with DCing, lagg, whatever, you just spam your macro: "Please disable all your addons and delete your WTF folder!". People will learn to handle their addons.
chaoticshelly: Also ofcourse PWE have to make sure the addons can only change the interface and nothing else. If an addon gets incompatible it's up to the author to make it compatible again. This is nothing that PWE should worry about.
So that's not any issues if handled properly!
Before people say no to this, I have a couple of question for you: Do you know how much fun it is to set up your own uniqe UI through addons? Do you know how much more fun it is to play a MMO when you have your own custom interface that you're more comfortable with then anything else? If you can in all honestly answer yes to both of these questions then fine, go ahead and debate against addons if that's what you want.

# 5
06-03-2010, 05:39 AM
Quote:
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chaoticshelly: Also ofcourse PWE have to make sure the addons can only change the interface and nothing else. If an addon gets incompatible it's up to the author to make it compatible again. This is nothing that PWE should worry about.
So that's not any issues if handled properly! |
And technically, since these aren't PWE products/apps, it is not or should not be within PWE's responsibility to allow use of them or test them beforehand.
Quote:
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Also ofcourse PWE have to make sure the Before people say no to this, I have a couple of question for you: Do you know how much fun it is to set up your own uniqe UI through addons? Do you know how much more fun it is to play a MMO when you have your own custom interface that you're more comfortable with then anything else? If you can in all honestly answer yes to both of these questions then fine, go ahead and debate against addons if that's what you want.
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That said I still think that considering how PWE doesn't allow any changes made into the game and how they will have to assign a team to test these addons (especially since the ones you mention are merely cosmetic/graphical) it seems a tiny bit pointless on my end.

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# 6
06-03-2010, 06:30 AM
Quote:
|
neoyoshi: One way to secure its place is by adding an addon-support imo.
Putting together custom interfaces is alot of fun and very useful in many cases (okay so I'm basing my addon-experience on WoW now). And there's no harm in going blizz-style on this: Meaning as soon as someone have some kind of issue with DCing, lagg, whatever, you just spam your macro: "Please disable all your addons and delete your WTF folder!". People will learn to handle their addons. chaoticshelly: Also ofcourse PWE have to make sure the addons can only change the interface and nothing else. If an addon gets incompatible it's up to the author to make it compatible again. This is nothing that PWE should worry about. So that's not any issues if handled properly! Before people say no to this, I have a couple of question for you: Do you know how much fun it is to set up your own uniqe UI through addons? Do you know how much more fun it is to play a MMO when you have your own custom interface that you're more comfortable with then anything else? If you can in all honestly answer yes to both of these questions then fine, go ahead and debate against addons if that's what you want. ![]() |
Well that's a good question if that is the question being posed here, why can't other game developers open their doors to the modding communities more then they actually do?
Grand assumptions aside, i myself would like to see PWE games with cleaner-looking UI's and a more free-form ability to relocate my buttons to where it would be most comfortable, but i feel this way about all MMOrpgs, sadly not all of them are designed to be so flexible to the user - this is something you and everyone must consider first before innovations like modding can even be presented.
As for right now, I've been quite pleased with the current UI's PWE has built into their games, with the exception of BoI - the UI in that game is super sloppy.
# 7
03-11-2011, 08:41 PM
isnt UI just changing img files for the most part?
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