# 171
11-27-2012, 11:40 AM
I suggest Grass Hopper class, which is basically elven and human archer, now most will be like, ooh no archers we already have MM!
Well i say bulls*it to that, i don't like those midgets with guns, remind me of a game i hate which i won't say out loud..... (wow)
So please add archers, cuz the bow is really good stuff and you could even earn $ persay if you put some special arrows in Cash shop (cosmetic mostly persay if you shoot it the thinglooks like green lazzor) or anything, use your imagination!
That's it
Well i say bulls*it to that, i don't like those midgets with guns, remind me of a game i hate which i won't say out loud..... (wow)
So please add archers, cuz the bow is really good stuff and you could even earn $ persay if you put some special arrows in Cash shop (cosmetic mostly persay if you shoot it the thinglooks like green lazzor) or anything, use your imagination!

That's it

Sup brah
I have a great idea for the warrior class a dual sword skill!!!!!
hmhmhmh do you like it ?
hmhmhmh do you like it ?
# 173
12-11-2012, 04:56 AM
Ooh i have some ideas
Make a shaman class!
Race: Elves and Human
Gender: Both
Weapon: Magical wooden staffs
Armor: Cloth armor
Specialties: Moderate Healer, Buffs, Can transform into animals, Medium Range attacks
Talents: Nature (Healing tree) Transformation (Self Buff/PVP tree) Spirit (PVE tree)
anything else i missed ^_^
that is a very nice idea i like how you compounded a Protector with a Pries
Make a shaman class!
Race: Elves and Human
Gender: Both
Weapon: Magical wooden staffs
Armor: Cloth armor
Specialties: Moderate Healer, Buffs, Can transform into animals, Medium Range attacks
Talents: Nature (Healing tree) Transformation (Self Buff/PVP tree) Spirit (PVE tree)
anything else i missed ^_^
Quote:
|
Cleric
-------- a true healer class. high heal buffs, auras, protection buffs purely made to heal, and protect. Supplied with a revive buff to revive with 50% hp mana, High Def Low Damage no party should be without, hold argo, group safe sorta thing, Heavy Armor.. Just an idea,, |
Last edited by Nyxa - Storm Legion; 12-11-2012 at 09:54 AM.
first of all hello,
a new idea for a class would be a Tamer alike class where you have your own kind of pets, which you can't use together with the regular pet but this one is stronger and bigger and something else would make up for that.
you can learn to tame stronger one's which you can buy ofcourse because they are your weapon. it's not like you can't fight because you will play as both. you command your pet by making him use his spells and powers.
and ofcourse you yourself would need a weapon so i thought of a weaker crossbow because you already have a weapon that is your pet, but because you may not use a regular one at the same time you will need a something to fill that hole.
another idea would be them to wear armor to but that would need to come with a cheaper armor for the player, but when the pet dies you die.
thanks for reading hoping for some feedback or someone to fill the powers, spells or add some idea's
PieceOfLegend
a new idea for a class would be a Tamer alike class where you have your own kind of pets, which you can't use together with the regular pet but this one is stronger and bigger and something else would make up for that.
you can learn to tame stronger one's which you can buy ofcourse because they are your weapon. it's not like you can't fight because you will play as both. you command your pet by making him use his spells and powers.
and ofcourse you yourself would need a weapon so i thought of a weaker crossbow because you already have a weapon that is your pet, but because you may not use a regular one at the same time you will need a something to fill that hole.
another idea would be them to wear armor to but that would need to come with a cheaper armor for the player, but when the pet dies you die.
thanks for reading hoping for some feedback or someone to fill the powers, spells or add some idea's
PieceOfLegend
# 175
12-12-2012, 09:55 AM
Quote:
|
first of all hello,
a new idea for a class would be a Tamer alike class where you have your own kind of pets, which you can't use together with the regular pet but this one is stronger and bigger and something else would make up for that. you can learn to tame stronger one's which you can buy ofcourse because they are your weapon. it's not like you can't fight because you will play as both. you command your pet by making him use his spells and powers. and ofcourse you yourself would need a weapon so i thought of a weaker crossbow because you already have a weapon that is your pet, but because you may not use a regular one at the same time you will need a something to fill that hole. another idea would be them to wear armor to but that would need to come with a cheaper armor for the player, but when the pet dies you die. thanks for reading hoping for some feedback or someone to fill the powers, spells or add some idea's PieceOfLegend |
Perhaps still the ability to have a pet, but the "tamer pet" would be your weapon.
Armour could be for both tamer and pet.
Crossbow sounds like a good idea for a weapon, that or a sort of sword that archers carry as back ups.
I like the idea of when the pet dies you die.
Perhaps the "weapon" could be like a special ring or necklace of piece of jewelry that summons the pet o.o
The idea of having the pet using skills and powers is good. So that the class wasn't OP, only the pet would have skills.
The armour could be a kind of mix - the same piece giving leather/cloth armour to the tamer and light/heavy armour, like warriors/protectors for the pet o.o
# 176
12-13-2012, 12:28 PM
I'd like to see several races/classes. This is forsaken world right? we play in this world with kinda average normal races. Human is typical, dwarf, elf are typical....Kindred is kinda like a dark elf to me and the protector I feel is a not so typical.
Anyhow, we play "forsaken world" where are the playable trolls, orcs, etc?
I think it'd be cool to see the Stonemen as maybe earth elementalist or earth benders. Maybe a meteor smash move, or bombardment of little meteors, Earth spikes that come up from the ground, They could use mud or something to slow target speed in both pvp and pve. They could use ground type snares in short. The mud or snares could even be an AoE....Idk I just think an epic name like "stonemen" can't just have one class and it only be protector...
Maybe A pet/hunter/minion class such as necromancer(human/kindred/elf mage) for undead summons where they would balance between long range, mid, and short ranges of attacks between pets/summons. It would be more like puppeteering than anything...the master being the weakest point and pets acting as sword and sheild maybe? This class making it possible for more than just one pet at a time.
Maybe have a transdimensional mage....focused on teleport skills/summoning and pets.
Make it so new pets are from new dimensions causing more quest/lvling interest. Start off with little summons and work up to bigger ones...bigger as in size and skills. Maybe group teleports, summoning, slowing skill for enemies, maybe some anti range buff..
A fallen angel would be cool to play as well, but with that race I feel you should have the opposite. One in dark magic like acid or corrosive anti buffing spells and the other well opposite.
Anyhow, we play "forsaken world" where are the playable trolls, orcs, etc?
I think it'd be cool to see the Stonemen as maybe earth elementalist or earth benders. Maybe a meteor smash move, or bombardment of little meteors, Earth spikes that come up from the ground, They could use mud or something to slow target speed in both pvp and pve. They could use ground type snares in short. The mud or snares could even be an AoE....Idk I just think an epic name like "stonemen" can't just have one class and it only be protector...
Maybe A pet/hunter/minion class such as necromancer(human/kindred/elf mage) for undead summons where they would balance between long range, mid, and short ranges of attacks between pets/summons. It would be more like puppeteering than anything...the master being the weakest point and pets acting as sword and sheild maybe? This class making it possible for more than just one pet at a time.
Maybe have a transdimensional mage....focused on teleport skills/summoning and pets.
Make it so new pets are from new dimensions causing more quest/lvling interest. Start off with little summons and work up to bigger ones...bigger as in size and skills. Maybe group teleports, summoning, slowing skill for enemies, maybe some anti range buff..
A fallen angel would be cool to play as well, but with that race I feel you should have the opposite. One in dark magic like acid or corrosive anti buffing spells and the other well opposite.
# 177
12-13-2012, 12:36 PM
Oooooh, and maybe an exorsist or something, spec in light, with holy waters and divine powers as an off branch to the cleric...one side of the talent tree being true healing, one enchantments and buffs and the other being mana regen spells....
With the addition of the Lycans it seems kind of a let down that only two classes are available to them and are based on sex I say make a Werewolf class just as you made a Vampire class with lots of moon oriented blessings and fang and claw weapons fur clothes and wolf head helmets
# 179
12-19-2012, 11:55 AM
If i wanted a new class I'd like something like Death knights from wow high hp high damage high defense melee/caster class not a healer class.
I mean melee /caster as in could dual weld Swords or Axes or two handed Sword/Axe or Claw Weapons like Brace Knuckels.
A Class that would have a skill that Can pull your target to you and then stop them in place for a few seconds.
Also would have a few Area Of Effect Skills along with the skills you can do ranged DPS Shooting toxic fire Unholy Demonic Blast out of your hands would be able to summon Minions for Short Period of time
I'd find this kind of class would be way more fun then any mage vamp or Sin if ever created.
and have it availbe for every race and gender in the game woulden't know a good name for it thou
I mean melee /caster as in could dual weld Swords or Axes or two handed Sword/Axe or Claw Weapons like Brace Knuckels.
A Class that would have a skill that Can pull your target to you and then stop them in place for a few seconds.
Also would have a few Area Of Effect Skills along with the skills you can do ranged DPS Shooting toxic fire Unholy Demonic Blast out of your hands would be able to summon Minions for Short Period of time
I'd find this kind of class would be way more fun then any mage vamp or Sin if ever created.
and have it availbe for every race and gender in the game woulden't know a good name for it thou
# 180
12-19-2012, 12:15 PM
[quote=grimiocus25;4034451]
Maybe A pet/hunter/minion class such as necromancer(human/kindred/elf mage) for undead summons where they would balance between long range, mid, and short ranges of attacks between pets/summons. It would be more like puppeteering than anything...the master being the weakest point and pets acting as sword and sheild maybe? This class making it possible for more than just one pet at a time.
Maybe an active skill for this type of class could be sensing the enemy in stealth at a higher lvl of course.
Maybe A pet/hunter/minion class such as necromancer(human/kindred/elf mage) for undead summons where they would balance between long range, mid, and short ranges of attacks between pets/summons. It would be more like puppeteering than anything...the master being the weakest point and pets acting as sword and sheild maybe? This class making it possible for more than just one pet at a time.
Maybe an active skill for this type of class could be sensing the enemy in stealth at a higher lvl of course.
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